Photographing latex

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Taking photos of [[latex]] can be rewarding in itself, but some simple advice can greatly enhance the viewing pleasure later on.
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Advice on photographing latex from [[LatexWiki]].
 
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== Hints ==
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# '''Light'''
 
# '''Light'''
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## Two or three main lighting directions are usually good:
 
## Two or three main lighting directions are usually good:
 
##* One leads to sharp shadows.
 
##* One leads to sharp shadows.
##* Four and up can get a dull appearance and flatten the depth.
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##* Four and up can give a dull appearance and flatten the depth if their relative intensities are not balanced.
## More is better, until the heat makes you start to sweat profusely.
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## More is better, but too much can be uncomfortable.
 
# '''Layout'''
 
# '''Layout'''
 
#* Going closer to the subject is often good - as much as your lens allows.
 
#* Going closer to the subject is often good - as much as your lens allows.
 
#* Often it is good to position the main subject a bit to the side from the very centre of the image.
 
#* Often it is good to position the main subject a bit to the side from the very centre of the image.
#* Watch out for, for example, bars appearing to stick out of the ears (when they're somewhere in the background).
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#* Check that objects in the background do not interfere with the foreground subject (e.g. trees gowing out of people's heads etc.)
 
# '''Setting'''
 
# '''Setting'''
#* Hide the unwashed sausage pan before shooting in the kitchen, unless washing it is the theme of the photoshoot.
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#* Poor attention to detail can spoil an otherwise great shot, remove unwanted clutter, check the background for inappropriate objects (beer bottles etc.).
#* If possible, get the model to ease up their tensions.
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#* If possible, get the model to relax.
 
# '''Post processing'''
 
# '''Post processing'''
## Work on a copy of the original
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## Work on a copy of the original - not the original, in case you make an irreversible mistake.
 
## Crop the image
 
## Crop the image
 
## Adjust light levels
 
## Adjust light levels
 
## Scale to screen
 
## Scale to screen
 
## Adjust sharpness but not excessively
 
## Adjust sharpness but not excessively
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{{Latexwiki|Photographing_latex}}
 
{{Latexwiki|Photographing_latex}}
  
 
[[Category:Other Topics]]
 
[[Category:Other Topics]]
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[[Category:Rubber]]

Latest revision as of 12:26, 28 June 2009

Advice on photographing latex from LatexWiki.

  1. Light
    1. Position major light sources away from the camera but not directly to the side.
    2. Two or three main lighting directions are usually good:
      • One leads to sharp shadows.
      • Four and up can give a dull appearance and flatten the depth if their relative intensities are not balanced.
    3. More is better, but too much can be uncomfortable.
  2. Layout
    • Going closer to the subject is often good - as much as your lens allows.
    • Often it is good to position the main subject a bit to the side from the very centre of the image.
    • Check that objects in the background do not interfere with the foreground subject (e.g. trees gowing out of people's heads etc.)
  3. Setting
    • Poor attention to detail can spoil an otherwise great shot, remove unwanted clutter, check the background for inappropriate objects (beer bottles etc.).
    • If possible, get the model to relax.
  4. Post processing
    1. Work on a copy of the original - not the original, in case you make an irreversible mistake.
    2. Crop the image
    3. Adjust light levels
    4. Scale to screen
    5. Adjust sharpness but not excessively


This page uses content from LatexWiki (see here); the original article may be viewed here.
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